Dyna Dee

 

Dyna Dee

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Fanart for Dyna's Fics

  An Invitation

| 1 | 2 | 3 | Epilogue |

 An Unexpected Christmas

(Complete)
 Stranded in the middle of nowhere in a broken down car, the pilots are about to experience an unforgettable Christmas. A bit different from the typical GW Xmas stories.

Pairings: Friendship
Warnings:
If a religious theme in a Christmas story bothers you, this is not a story that you'd enjoy. I wrote this with Duo's priest outfit, cross, and past in mind, that he would have a Christian background. Sentimental and sometimes fluffy.

 Duo's Demise

(Complete)

| 1 | 2 | 3 | 4 | 5 |
  Feeling betrayed by his lover and friends, Duo makes a drastic decision. Not quite a death fic
Pairings: 1x2, 3x4, 5xS
Warnings:
slight yaoi, heavy angst, Duo's POV

 Duo the Elf
 A bit different from your typical Xmas story

 Inseperable

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Epilogue
 Pairings: 1+2,
Warnings:
A.U., yaoi, shounen-ai, some language, some violence but not too bad. Maybe some OOC, but I tried to stay with the personalities of the original characters as much as possible.

 Heero's Fourth

(Complete)

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Epilogue |
 As in generations before him, Prince Heero of Bronwyn begins his personal quest to find his Four, four youth specially chosen and bonded to him as life companions and protectors. His Fourth, his Heart, proves to be a bit of a challenge.
Pairings:
Various. Main: 1x2
Warnings:
yaoi, angst, mention of rape, OOC, AU, lemon.

 The Long, Hard Road

(Complete)
 Much to Duo's consternation, Heero distances himself from their relationship after he was injured on a mission
Pairings: 1x2
Warnings:
mild language, Yaoi, barely lime.

 The Lingerlonger

(Complete)
 This was supposed to be a Valentine Day fic. A day late, sorry. Heero tells Relena about a certain technique employed by Duo that helped to win the Perfect Soldier's heart
Pairings: 1x2, 1+R, 2+R
Warnings:
Sap, fluff.

 Second Chances

(Complete)

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16
 Duo goes to Earth seeking a home and haven, only to be crushed by disappointment. He learns once again that when one door closes, another opens.

Pairings: 1x2
Warnings:
Yaoi, some language, mild angst, possible NCS.

 Shifting Perspective

(Complete)

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | Epilogue |
 A dark tale set after the wars. Heero goes down an unexpected path, finding a different form of self destructive behaviour, bringing pain to his friends, especially Duo.

Pairings:
Warnings:
YAOI - Adult themes, mind the rating.

 Tangled in the Web

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17
 Sequel to 'Web of Betrayal'.

 Third Time's a Charm

(Complete)
 Pairings: 1x2
Warnings:
very light yaoi, mild language.

 Web of Betrayal

(Complete)

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |

 LIME Epilogue

  LEMON Epilogue
 Pairings: 1x2, 1+R, 3x4, 2+3
Warnings:
yaoi, mild language, angst, talk of past NCS, lemon. Relena lover's won't care for this fic.

 Duo's Friendship Arc

All For One and One For All
 The First Story in Duo's Friendship Arch. The five pilots meet face to face for the first time.
Pairings: None
Warnings:

 A Tough Row to Hoe
 Sparks begin to fly as the five pilots join together and personalities clash.
Pairings: None
Warnings:

 First Mission Fiasco
 The pilots rely on Heero to train them to be a unit after their first mission leaves something to be desired. Along the way, Duo plays practical tricks on the others. Can Heero take a practical joke? Suggestive theme
Pairings: None
Warnings:

 A Test of friendship

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
 After Heero's harsh words and rough treatment sink in, Duo begins to question his friendship with all of the other pilots.
Pairings: None
Warnings:

 Quatre's List
 Fluff. A little fluff a day helps keep the angst at bay. Quatre sets out a plan to give the other pilots a little bit of their lost childhoods back..
Pairings: None
Warnings:

 A Little Time Off
Quatre checks another activity off his list.
 Pairings: None
Warnings:

 The School From Hell

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Duo's having trouble in a highly regimented private school, and it's up to the other pilots to rescue him.
Pairings: None
Warnings:

 The Brawl
 Duo reacts to confinement in an unusual way.
Pairings: None
Warnings:

 The Storms of Life
 Duo's experience with two different forces of nature bring about a reminder of his past. (Duo reflective, slight religious themes.)

Pairings: None
Warnings:

Disguise the Limit

| 1 | 2 | 3 | 4 | 5 |

 In order to flee from OZ's attempts at capturing them, Wufei and Duo are forced to disguise themselves.

Pairings: None
Warnings:

 Take me Out to the Ball Game
Quatre treats his fellow pilots to the Great American Pastime, but what happens when OZ discovers them there?
 Pairings: None
Warnings:

 Breaking Free

| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
 After a confrontation with Heero, Duo packs his bags, leaving Quatre and the others wondering about the true reason behind it.
Pairings: None
Warnings:

 Duo's Dish Night
 A light ficlet describing a quiet evening in the gundam boy's safehouse. Why is it the other pilots look forward to Duo's dish night?
Pairings: None
Warnings:

 School Daze

| 1 | 2 | 3 | 4a | 4b | 5 |

School Daze contains several stories regarding the pilots in school, a bit more on the lighter side than the School From Hell.

 Pairings: None
Warnings:

 Rest for the Weary

| 1 | 2 |
 Exhausted from extensive fighting, the pilots retreat to one of Quatre's estate.
Pairings: None
Warnings:

To Never

| 1 | 2 |
 Trowa is wounded during a mission with only Quatre and Duo to tend to his wounds. Duo alarms his friends when he strongly reacts to Trowa's blood on his hands.
Pairings: None
Warnings:

 Why Tsuberov Really Pulled the Switch.
What really happened on the Moon base after Duo was captured.
 Pairings: None
Warnings:

 Educating Quatre

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
 Multi-part story - Oz has come up with a new system and a specialized team to track the Gundam Pilots. In fleeing their persuers, the pilots split up. Duo and Quatre pair up to give the Winner heir a experience he'll never forget.
Pairings: None
Warnings:

 To Change the Future

| 1 | 2 | 3 | 4 |
A stranger corners Duo and gives him a mission, one that will not only save one of his friends, but bring about a strange series of events that might also save his own life.
Pairings: None
Warnings:

  Standing in the Eye
 The crew of the Peacemillion all sense something is about to happen, including the young gundam pilots. The night before the big battle, several of them become introspective, trying to deal with their pasts while standing in the calm before the storm.
Pairings: None
Warnings:

 The End's Beginning

| 1 | 2 | 3 |
 Heero reflects on the disquieting days following the end of the war, and his continuing concern for his best friend.
Pairings: None
Warnings:

Shinigami Rises

| 1 | 2 | 3 |
 While still dealing with the effects of his medication, Duo finds himself alone and in a desperate situation, fighting to save Quatre.
Pairings: None
Warnings:

 Duo's Decision
Duo has a big decision to make.
Pairings: None
Warnings:

 Forewarning

| 1 | 2 | 3 |
Living on L-3 with Quatre proves to be anything but boring to Duo. But on a trip to visit a friend, events transpire that bring a waring of things to come.
Pairings: None
Warnings:

 Where Friendship Began

| 1 |
 

 Reconciliation

| 1 |
 

 Moving On

| 1 | 2 | 3 |
 

 Turning Tide
 

 

   

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